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Ana de Armas - Face Sculpt

This is my third face sculpt aiming for likeness and realism

I learned a lot about Zbrush and anatomy while creating this one

Sadly it looks more stylized than realist, but I totally feel that I've improved and learned useful tools and more about the pipeline in creating a usable character

Zbrush viewport sculpt

Zbrush viewport sculpt

Blender viewport - grooming and rendering

Blender viewport - grooming and rendering

Reference

Reference